

The problem with the meat-eor plan is that the spell doesn't involve any of those things. Some attacks always hit their targets, like Magic Missile. Some attacks are presumed to hit, but give the target an opportunity to avoid damage, such as making a saving throw. But the spell does not say anything about making an attack, which is where we run into a problem.Īttacks generally have details which simulate the attacking character trying to hit their target in a meaningful way and with a chance of failure, such as rolling a d20 and adding the appropriate attack modifiers to try to beat the target's AC. You can pick a point in the air, sure, so so far, so good. The basic issue in the base rules is this: Conjure Animals describes how the caster summons animals at a given point in space. An optional rule does, but the cow's weight is not a factor

The base rules don't define a mechanism for how this would happen. But usually, it will be better to have 8 beasts for an hour, soaking damage, and doing 7 damage per hit (or more if they charge). You can basically create 8 areas that will take around 2d6~3d6 bludgeoning damage. It's great for bursting damage if you have enough height and really need it. To save your DM's sanity, I'd stick to 1 cow per enemy. You'd need some sort of conga-line of falling cows. If you want all your cows to hit the same enemy, it's a bit more complicated. So your enemy must succeed on a Dex save, and if he fails, the fall damage would be divided between both of them, and the enemy would fall prone. The impacted creature is also knocked prone, unless it is two or more sizes larger than the falling creature. If a creature falls into the space of a second creature and neither of them is Tiny, the second creature must succeed on a DC 15 Dexterity saving throw or be impacted by the falling creature, and any damage resulting from the fall is divided evenly between them. This question offers all the guidance we need, if you use the optional rule for falling onto a creature from TCE (p. Now, the question is whether this damage is dealt to the enemy. Once the spell is cast, the cow will fall down 50 feet on top of your enemy, taking 5d6 bludgeoning damage from the fall. Let's say you put one 50 feet above your target, and the others you ignore. You then pick "unoccupied spaces that you can see within range", which is 60 feet. So you refer to your DM that you wish to summon 8 CR 1/4 beasts, and let's assume he is a large dairy fan, and gives you 8 cows.

